Difference between revisions of "Random(API)"
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Latest revision as of 07:53, 2 October 2014
General/Random is API to treat random number.
Contents
constant
struct
typedef double randomParaTypeReal;
API
Create random number
Range: (0 < x <= 1) Create random number.
#define random() ((1.0/(RAND_MAX + 1.0))*rand())
Create uniform random number.
extern randomParaTypeReal randomUniformGet(randomParaTypeReal min, randomParaTypeReal max, long mode);
Create Normal random number.
extern randomParaTypeReal randomNormalGet(long mode);
Set a seed of Pseudo-random number by time.
extern void srandomByTime();